Enum freya_engine::prelude::svg::TypedNode
pub enum TypedNode {
Show 45 variants
Circle(RCHandle<SkSVGCircle>),
ClipPath(RCHandle<SkSVGClipPath>),
Defs(RCHandle<SkSVGDefs>),
Ellipse(RCHandle<SkSVGEllipse>),
FeBlend(RCHandle<SkSVGFeBlend>),
FeColorMatrix(RCHandle<SkSVGFeColorMatrix>),
FeComponentTransfer(RCHandle<SkSVGFeComponentTransfer>),
FeComposite(RCHandle<SkSVGFeComposite>),
FeDiffuseLighting(RCHandle<SkSVGFeDiffuseLighting>),
FeDisplacementMap(RCHandle<SkSVGFeDisplacementMap>),
FeDistantLight(RCHandle<SkSVGFeDistantLight>),
FeFlood(RCHandle<SkSVGFeFlood>),
FeFuncA(RCHandle<SkSVGFeFunc>),
FeFuncR(RCHandle<SkSVGFeFunc>),
FeFuncG(RCHandle<SkSVGFeFunc>),
FeFuncB(RCHandle<SkSVGFeFunc>),
FeGaussianBlur(RCHandle<SkSVGFeGaussianBlur>),
FeImage(RCHandle<SkSVGFeImage>),
FeMerge(RCHandle<SkSVGFeMerge>),
FeMergeNode(RCHandle<SkSVGFeMergeNode>),
FeMorphology(RCHandle<SkSVGFeMorphology>),
FeOffset(RCHandle<SkSVGFeOffset>),
FePointLight(RCHandle<SkSVGFePointLight>),
FeSpecularLighting(RCHandle<SkSVGFeSpecularLighting>),
FeSpotLight(RCHandle<SkSVGFeSpotLight>),
FeTurbulence(RCHandle<SkSVGFeTurbulence>),
Filter(RCHandle<SkSVGFilter>),
G(RCHandle<SkSVGG>),
Image(RCHandle<SkSVGImage>),
Line(RCHandle<SkSVGLine>),
LinearGradient(RCHandle<SkSVGLinearGradient>),
Mask(RCHandle<SkSVGMask>),
Path(RCHandle<SkSVGPath>),
Pattern(RCHandle<SkSVGPattern>),
Polygon(RCHandle<SkSVGPoly>),
Polyline(RCHandle<SkSVGPoly>),
RadialGradient(RCHandle<SkSVGRadialGradient>),
Rect(RCHandle<SkSVGRect>),
Stop(RCHandle<SkSVGStop>),
Svg(RCHandle<SkSVGSVG>),
Text(RCHandle<SkSVGText>),
TextLiteral(RCHandle<SkSVGTextLiteral>),
TextPath(RCHandle<SkSVGTextPath>),
TSpan(RCHandle<SkSVGTSpan>),
Use(RCHandle<SkSVGUse>),
}
Variants§
Circle(RCHandle<SkSVGCircle>)
ClipPath(RCHandle<SkSVGClipPath>)
Defs(RCHandle<SkSVGDefs>)
Ellipse(RCHandle<SkSVGEllipse>)
FeBlend(RCHandle<SkSVGFeBlend>)
FeColorMatrix(RCHandle<SkSVGFeColorMatrix>)
FeComponentTransfer(RCHandle<SkSVGFeComponentTransfer>)
FeComposite(RCHandle<SkSVGFeComposite>)
FeDiffuseLighting(RCHandle<SkSVGFeDiffuseLighting>)
FeDisplacementMap(RCHandle<SkSVGFeDisplacementMap>)
FeDistantLight(RCHandle<SkSVGFeDistantLight>)
FeFlood(RCHandle<SkSVGFeFlood>)
FeFuncA(RCHandle<SkSVGFeFunc>)
FeFuncR(RCHandle<SkSVGFeFunc>)
FeFuncG(RCHandle<SkSVGFeFunc>)
FeFuncB(RCHandle<SkSVGFeFunc>)
FeGaussianBlur(RCHandle<SkSVGFeGaussianBlur>)
FeImage(RCHandle<SkSVGFeImage>)
FeMerge(RCHandle<SkSVGFeMerge>)
FeMergeNode(RCHandle<SkSVGFeMergeNode>)
FeMorphology(RCHandle<SkSVGFeMorphology>)
FeOffset(RCHandle<SkSVGFeOffset>)
FePointLight(RCHandle<SkSVGFePointLight>)
FeSpecularLighting(RCHandle<SkSVGFeSpecularLighting>)
FeSpotLight(RCHandle<SkSVGFeSpotLight>)
FeTurbulence(RCHandle<SkSVGFeTurbulence>)
Filter(RCHandle<SkSVGFilter>)
G(RCHandle<SkSVGG>)
Image(RCHandle<SkSVGImage>)
Line(RCHandle<SkSVGLine>)
LinearGradient(RCHandle<SkSVGLinearGradient>)
Mask(RCHandle<SkSVGMask>)
Path(RCHandle<SkSVGPath>)
Pattern(RCHandle<SkSVGPattern>)
Polygon(RCHandle<SkSVGPoly>)
Polyline(RCHandle<SkSVGPoly>)
RadialGradient(RCHandle<SkSVGRadialGradient>)
Rect(RCHandle<SkSVGRect>)
Stop(RCHandle<SkSVGStop>)
Svg(RCHandle<SkSVGSVG>)
Text(RCHandle<SkSVGText>)
TextLiteral(RCHandle<SkSVGTextLiteral>)
TextPath(RCHandle<SkSVGTextPath>)
TSpan(RCHandle<SkSVGTSpan>)
Use(RCHandle<SkSVGUse>)
Implementations§
Trait Implementations§
Auto Trait Implementations§
impl Freeze for TypedNode
impl !RefUnwindSafe for TypedNode
impl !Send for TypedNode
impl !Sync for TypedNode
impl Unpin for TypedNode
impl !UnwindSafe for TypedNode
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)