Enum TypedNode
pub enum TypedNode {
Show 45 variants
Circle(RCHandle<SkSVGCircle>),
ClipPath(RCHandle<SkSVGClipPath>),
Defs(RCHandle<SkSVGDefs>),
Ellipse(RCHandle<SkSVGEllipse>),
FeBlend(RCHandle<SkSVGFeBlend>),
FeColorMatrix(RCHandle<SkSVGFeColorMatrix>),
FeComponentTransfer(RCHandle<SkSVGFeComponentTransfer>),
FeComposite(RCHandle<SkSVGFeComposite>),
FeDiffuseLighting(RCHandle<SkSVGFeDiffuseLighting>),
FeDisplacementMap(RCHandle<SkSVGFeDisplacementMap>),
FeDistantLight(RCHandle<SkSVGFeDistantLight>),
FeFlood(RCHandle<SkSVGFeFlood>),
FeFuncA(RCHandle<SkSVGFeFunc>),
FeFuncR(RCHandle<SkSVGFeFunc>),
FeFuncG(RCHandle<SkSVGFeFunc>),
FeFuncB(RCHandle<SkSVGFeFunc>),
FeGaussianBlur(RCHandle<SkSVGFeGaussianBlur>),
FeImage(RCHandle<SkSVGFeImage>),
FeMerge(RCHandle<SkSVGFeMerge>),
FeMergeNode(RCHandle<SkSVGFeMergeNode>),
FeMorphology(RCHandle<SkSVGFeMorphology>),
FeOffset(RCHandle<SkSVGFeOffset>),
FePointLight(RCHandle<SkSVGFePointLight>),
FeSpecularLighting(RCHandle<SkSVGFeSpecularLighting>),
FeSpotLight(RCHandle<SkSVGFeSpotLight>),
FeTurbulence(RCHandle<SkSVGFeTurbulence>),
Filter(RCHandle<SkSVGFilter>),
G(RCHandle<SkSVGG>),
Image(RCHandle<SkSVGImage>),
Line(RCHandle<SkSVGLine>),
LinearGradient(RCHandle<SkSVGLinearGradient>),
Mask(RCHandle<SkSVGMask>),
Path(RCHandle<SkSVGPath>),
Pattern(RCHandle<SkSVGPattern>),
Polygon(RCHandle<SkSVGPoly>),
Polyline(RCHandle<SkSVGPoly>),
RadialGradient(RCHandle<SkSVGRadialGradient>),
Rect(RCHandle<SkSVGRect>),
Stop(RCHandle<SkSVGStop>),
Svg(RCHandle<SkSVGSVG>),
Text(RCHandle<SkSVGText>),
TextLiteral(RCHandle<SkSVGTextLiteral>),
TextPath(RCHandle<SkSVGTextPath>),
TSpan(RCHandle<SkSVGTSpan>),
Use(RCHandle<SkSVGUse>),
}Available on crate feature
engine only.Variants§
Circle(RCHandle<SkSVGCircle>)
ClipPath(RCHandle<SkSVGClipPath>)
Defs(RCHandle<SkSVGDefs>)
Ellipse(RCHandle<SkSVGEllipse>)
FeBlend(RCHandle<SkSVGFeBlend>)
FeColorMatrix(RCHandle<SkSVGFeColorMatrix>)
FeComponentTransfer(RCHandle<SkSVGFeComponentTransfer>)
FeComposite(RCHandle<SkSVGFeComposite>)
FeDiffuseLighting(RCHandle<SkSVGFeDiffuseLighting>)
FeDisplacementMap(RCHandle<SkSVGFeDisplacementMap>)
FeDistantLight(RCHandle<SkSVGFeDistantLight>)
FeFlood(RCHandle<SkSVGFeFlood>)
FeFuncA(RCHandle<SkSVGFeFunc>)
FeFuncR(RCHandle<SkSVGFeFunc>)
FeFuncG(RCHandle<SkSVGFeFunc>)
FeFuncB(RCHandle<SkSVGFeFunc>)
FeGaussianBlur(RCHandle<SkSVGFeGaussianBlur>)
FeImage(RCHandle<SkSVGFeImage>)
FeMerge(RCHandle<SkSVGFeMerge>)
FeMergeNode(RCHandle<SkSVGFeMergeNode>)
FeMorphology(RCHandle<SkSVGFeMorphology>)
FeOffset(RCHandle<SkSVGFeOffset>)
FePointLight(RCHandle<SkSVGFePointLight>)
FeSpecularLighting(RCHandle<SkSVGFeSpecularLighting>)
FeSpotLight(RCHandle<SkSVGFeSpotLight>)
FeTurbulence(RCHandle<SkSVGFeTurbulence>)
Filter(RCHandle<SkSVGFilter>)
G(RCHandle<SkSVGG>)
Image(RCHandle<SkSVGImage>)
Line(RCHandle<SkSVGLine>)
LinearGradient(RCHandle<SkSVGLinearGradient>)
Mask(RCHandle<SkSVGMask>)
Path(RCHandle<SkSVGPath>)
Pattern(RCHandle<SkSVGPattern>)
Polygon(RCHandle<SkSVGPoly>)
Polyline(RCHandle<SkSVGPoly>)
RadialGradient(RCHandle<SkSVGRadialGradient>)
Rect(RCHandle<SkSVGRect>)
Stop(RCHandle<SkSVGStop>)
Svg(RCHandle<SkSVGSVG>)
Text(RCHandle<SkSVGText>)
TextLiteral(RCHandle<SkSVGTextLiteral>)
TextPath(RCHandle<SkSVGTextPath>)
TSpan(RCHandle<SkSVGTSpan>)
Use(RCHandle<SkSVGUse>)
Implementations§
Trait Implementations§
Auto Trait Implementations§
impl Freeze for TypedNode
impl !RefUnwindSafe for TypedNode
impl !Send for TypedNode
impl !Sync for TypedNode
impl Unpin for TypedNode
impl !UnwindSafe for TypedNode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more